Pooppybara
Game Overview
GGJ2024 Website: Poopybara | Global Game Jam
"Poopybara" isn't just a game, it's a hilariously zany adventure. Here, you play as a capybara with a special talent for flight, fueled by its digestive prowess. Imagine soaring through beautiful jungle landscapes, propelled by the power of... well, capybara farts! This isn't just about jumping and dodging; it's a whimsical journey through digestion and flatulence. Each level is filled with humorous elements and unbelievable challenges that will keep you laughing. Ready for a uniquely silly experience? "Poopybara" invites you to embrace the absurdity!
Pufferfish as the protagonist: Players control the pufferfish, which can roll and bounce in unique ways, providing a dynamic and humorous gameplay experience.
Unique Movement Mechanics: The movement of the dolphin is influenced by physics-based mechanics, focusing on non-traditional methods such as rolling and bouncing.
Interactive environments: Players can interact with a variety of in-game elements such as crocodiles, pelicans and different types of terrain such as bushes and through-trees.
Oranges as collectibles: consuming oranges increases the energy of the pufferfish and affects its movement.
Controls:
Navigate using keyboard and mouse controls.
Click to make the capybara open its mouth to increase its size and jumping ability.
Use the mouse to interact with the environment and collect items.
Team Member
Lead Artist: Huichuan Wang
Pixel Artist: W1AN
Game Developer: Vomyrak
Game Designer: Shawn
QA Tester: Lianqi Qiu
Audio Designer: Yiqing Fu
Download
Install instructions
The Poopybara game was built using Unity. The game's physics are realistically modelled to provide a natural feel to the movements and interactions of the dolphins in the game world, and advanced scripting in Unity ensures responsive controls and smooth gameplay to enhance the overall player experience. In addition, the game's pixel graphics are visually appealing and optimised for performance on a variety of devices.
Unity Physics Engine: The unique "fart jump" mechanic of the dolphin.
Sprite Animation: for smooth and expressive character and environment animations.
Particle system: for visual effects, especially the fart-powered propulsion of the dolphin.
Audio management: for integrating dynamic and responsive sound effects.
Unity's UI system: for creating intuitive user interfaces.
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